Danarius Tue Mar 24, 2009 4:29 am
Scout-
+The addition of a ranged weapon to the Knight is great for pulling
+Most of the elites are at least decent, including a single target and AoE taunt that greatly help in maintaining aggro
+Having a DoT as a Knight is quite handy
-Obviously, the nerfing that was done to Scouts decreased the damage benifits of Scout secondary
-Aside from the elites, there is little benifit to the Knight from the secondary
-Seeing as how the Knight side has about HALF the max weapon skill with range in comparison to the Scout, ranged attacks seem to be more prone to missing than melee
All in all, I'm happy with the combo for some of its abilities although I would consider it one of the tougher combos to properly play/build.