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    Level 30 Elite Skills

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    Number of posts : 39
    Points : 16585
    Registration date : 2009-02-24

    Level 30 Elite Skills Empty Level 30 Elite Skills

    Post  Admin Tue Mar 03, 2009 2:22 am

    LEVEL 30: Requirements - 3 Moxa Sap, 3 Copper Nuggets, 3 Oak Lumber, ??? Gold

    KNIGHT Primary:

    * Knight/Rogue (credit to RacthohOfAnthor)

    CRAZY BLADES - When activated your physical attack's critical rate is increased by 1.0% for 20.0 seconds.
    Mana Cost: 20
    Upgradeable: +.2% critical rate, +4 second duration, +2 mana cost per grade
    User's Note: No Cooldown

    * Knight/Mage (credit to Zyg6)

    MANA SHIELD - Provides a 1:1 HP:MP conversion of damage for 30 sec.
    Maxed
    Cast: Instant
    CD: 5 min

    * Knight/Priest (credit to ibsubaihui)

    FREE WILL - Target is immune to slow and fear effects for 10sec.
    Maxed
    Cast: Instant
    CD: 2 min

    * Knight/Warrior (credit to kbe2k8)

    QUICK REFLEX - Raises block rate by 10% for 20 sec.
    Requires 20 Rage
    CD: 2 min
    Upgradeable: +1% block rate per grade

    * Knight/Scout (credit to StefMcKrajnc)

    HEAVENLY ARROW - Taunts up to 10 enemies within range.
    Requires 20 Concentration
    Cast: Instant
    Range: 200
    CD: 2 min
    User's Note: Radius of circle is huge, i would guess around 50 from target you casted skill on

    MAGE Primary:

    * Mage/Knight (credit to Zyg6)

    MESSENGER OF LIGHT - +5% Light damage for 10 min.
    Mana Cost: 30
    Cast: Instant
    Upgradeable: +1% damage and +3 mana cost per grade
    User's Note: Basically Fire Knowledge on a buff

    * Mage/Scout (credit to gorush)

    FIRE ROSE EXPLOSION - Does 20 dmg for each Seed present on the target. (Removes Seeds)
    Mana Cost: ?
    Cast: Instant
    Upgradeable: +6 dmg for each seed, per grade
    User's Note: Can't be mitigated

    * Mage/Priest (credit to riotmos)

    RISING TIDE MASTERY - Rising Tide is now an instant cast with a 4 sec CD.
    Pasive/Maxed
    User's Note: This ability alters your Rising Tide. You will be unable to revert back to the old version. Be sure before you purchase this skill.

    * Mage/Rogue (credit to JiHad)

    FANG RITUAL - Raises the damage dealt by Dark magic by 1% for 10 min.
    Mana Cost: 30
    Cast: Instant
    Upgradeable: +.3% increase to dark dmg

    * Mage/Warrior (credit to FoxReeveheart)

    RAGE MANA - Convert your rage into 20 MP.
    Requires 35 Rage
    Cast: Instant
    CD: 2 min
    Upgradeable: +20 MP per grade
    User's Note: By rank 20 you are using 35 rage to gain 420 mp essentially

    PRIEST Primary:

    * Priest/Knight (credit to riotmos)

    DIVINE INCARNATION - Healing Effectiveness increased by 15%, Magic Attack decreased by 50%, Mp cost reduced by 30% for 600 sec.
    Maxed
    Mana Cost: 21
    Cast: Instant
    User's Note: This affects includes all spells (Tide, Chill, Heal, Punishment, etc.)

    * Priest/Mage (credit to kaizor)

    ANGEL'S CAROL - Regen 30 MP every 2 sec to you and your party members for 10 sec.
    NO mana cost
    Cast: Instant
    Cooldown: 3 min
    Upgradeable: +4.5 MP Regen per grade

    * Priest/Scout (credit to luvxequs)

    CONTROL OF THE TIDES - Rising Tide now causes an additional 30% of ranged weapons damage
    Passive
    Upgradeable: +.4% ranged weapon dmg per grade
    User's Note: Rising Tide becomes Streaming Arrows, which adds 30% of ranged weapon dmg to the base damage of rising tide.

    * Priest/Warrior (credit to lauduc)

    ASCENDING DRAGON STRIKE - Cause 180% of the main hand weapon's damage to target. (Requires the Battle Monk Stance)
    Requires 30 Rage
    Range: 50
    Cast: Instant
    CD: 8 sec
    Upgradeable: +3.6% weapon dmg per grade

    * Priest/Rogue (credit to kurwan123)

    CLEANSE - Removes all beneficial effects from target.
    Maxed
    Mana Cost: 200
    Range: 200
    Cast: Instant
    CD: 20 sec

    ROGUE Primary:

    * Rogue/Knight (credit to RacthohOfAnthor)

    HOLY LIGHT PROTECTION - When activated, will reduce magical damage receive by 1% and prevents paralyze or slow effects for the next 10 seconds.
    Mana Cost: 30
    Cooldown: 2 minutes
    Upgradeable: +1% magical damage reduction and +3 mana cost per grade
    User's Note: Dissatisfied

    * Rogue/Priest (credit to Krafen)

    FEARLESS - Immune to fear effects for the next 20 sec.
    Mana Cost: 40
    Cast: Instant
    CD: 1 min

    * Rogue/Scout (credit to StormGust)

    BATTLE MASTER - Raises your critical rate by 1% and critical dmg by 7% for 10 min.
    Requires 30 Concentration
    Upgradeable: +.2% crit rate and +1% crit dmg per grade

    * Rogue/Mage (credit to JiHad)

    MAGIC BREAKER - Removes a beneficial effect from your target.
    Mana Cost: 200
    Cast: Instant
    Range: 150
    CD: 1 min

    * Rogue/Warrior (credit to Guilt1986)

    DEATH'S TOUCH - For 2 seconds, the target's effectiveness from heals is reduced by 2%.
    Requires 20 Rage
    Range: 50
    Cast: Instant
    CD: 10 sec
    Upgradeable: ?

    SCOUT Primary:

    * Scout/Rogue (credit to syunikiss)

    SAPPING ARROW - Lowers target's magic defense and physical defense by 1% for 20 sec
    Requires 30 Energy
    Range: 330
    Cast: Instant
    CD: 20 sec
    Upgradeable: +.2% reduction per grade

    * Scout/Mage (credit to fletch)

    GONE LIKE THE WIND - Wind magic makes the caster invisible for 5 sec. Also removes caster from battle and clears aggro.
    Maxed
    Mana Cost: 30
    Cast: Instant
    CD: 2 min

    * Scout/Priest (credit to luvxequs)

    SPIRITUAL LEADER - Raises attack speed and casting speed of party members by 2% for 25 seconds
    Mana Cost: 40
    Cast: Instant
    CD: 8 mins
    Upgradeable: +.4% speed per rank

    * Scout/Knight (credit to StefMcKrajnc)

    MANA CONVERSION - Convert mana into 10 points of focus.
    Mana Cost: 50
    Cast: Instant
    CD: 1 min
    Upgradeable: +5 mana cost --> +1.8 focus per grade

    * Scout/Warrior (credit to BigBang2)

    MENTAL FOCUS - Increases Focus regeneration by 5 focus/5 sec for 120 sec.
    No Cooldown
    Requires 30 Rage
    Cast: Instant
    Upgradeable: +0.5 Focus/5 sec per grade

    WARRIOR Primary:

    * Warrior/Rogue (credit to Distorted)

    FRENZIED ATTACK - You enter a Frenzied attack state for 10 sec. During this state your critical rate is increased by 50%, all slow and paralyze effects are removed, but defense is reduced by 50%.
    Requires 50 Energy
    Maxed
    CD: 2 min

    * Warrior/Scout (credit to athx)

    AIM FOR THE WOUND - Causes 52% of range weapon's dmg to target and has a chance of gaining 5 points of rage.
    Requires 30 Concentration
    Range: 200
    Cast: Instant
    CD: 10 sec

    * Warrior/Priest (credit to lauduc)

    BLOODLUST - Converts 20% of your HPs into 30 Rage.
    Maxed
    Cast: Instant

    * Warrior/Knight (credit to Vyll)

    SHIELD BASH - Immediately strike back with your shield causing 50 points of dmg. (Shield Required)
    Mana Cost: 30
    Range: 50
    Cast: Instant
    Upgradeable: +15 dmg per grade

    * Warrior/Mage (credit to FoxReeveheart)

    THUNDER SWORD - Fires 4 shaped thunder bolts at the target causing 85 points of wind damage.
    Mana Cost: 30
    Cast: Instant
    Range: 150
    CD: 6 sec
    Upgradeable: +14.75 dmg and +3 mana cost per grade
    User's Note: it SAYS instant but he stands there and casts it and it goes while casting like galaxy, but being hit does NOT interrupt it. It's about a 4 second cast for all 4 to get off.

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