LEVEL 30: Requirements - 3 Moxa Sap, 3 Copper Nuggets, 3 Oak Lumber, ??? Gold
KNIGHT Primary:
* Knight/Rogue (credit to RacthohOfAnthor)
CRAZY BLADES - When activated your physical attack's critical rate is increased by 1.0% for 20.0 seconds.
Mana Cost: 20
Upgradeable: +.2% critical rate, +4 second duration, +2 mana cost per grade
User's Note: No Cooldown
* Knight/Mage (credit to Zyg6)
MANA SHIELD - Provides a 1:1 HP:MP conversion of damage for 30 sec.
Maxed
Cast: Instant
CD: 5 min
* Knight/Priest (credit to ibsubaihui)
FREE WILL - Target is immune to slow and fear effects for 10sec.
Maxed
Cast: Instant
CD: 2 min
* Knight/Warrior (credit to kbe2k8)
QUICK REFLEX - Raises block rate by 10% for 20 sec.
Requires 20 Rage
CD: 2 min
Upgradeable: +1% block rate per grade
* Knight/Scout (credit to StefMcKrajnc)
HEAVENLY ARROW - Taunts up to 10 enemies within range.
Requires 20 Concentration
Cast: Instant
Range: 200
CD: 2 min
User's Note: Radius of circle is huge, i would guess around 50 from target you casted skill on
MAGE Primary:
* Mage/Knight (credit to Zyg6)
MESSENGER OF LIGHT - +5% Light damage for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +1% damage and +3 mana cost per grade
User's Note: Basically Fire Knowledge on a buff
* Mage/Scout (credit to gorush)
FIRE ROSE EXPLOSION - Does 20 dmg for each Seed present on the target. (Removes Seeds)
Mana Cost: ?
Cast: Instant
Upgradeable: +6 dmg for each seed, per grade
User's Note: Can't be mitigated
* Mage/Priest (credit to riotmos)
RISING TIDE MASTERY - Rising Tide is now an instant cast with a 4 sec CD.
Pasive/Maxed
User's Note: This ability alters your Rising Tide. You will be unable to revert back to the old version. Be sure before you purchase this skill.
* Mage/Rogue (credit to JiHad)
FANG RITUAL - Raises the damage dealt by Dark magic by 1% for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +.3% increase to dark dmg
* Mage/Warrior (credit to FoxReeveheart)
RAGE MANA - Convert your rage into 20 MP.
Requires 35 Rage
Cast: Instant
CD: 2 min
Upgradeable: +20 MP per grade
User's Note: By rank 20 you are using 35 rage to gain 420 mp essentially
PRIEST Primary:
* Priest/Knight (credit to riotmos)
DIVINE INCARNATION - Healing Effectiveness increased by 15%, Magic Attack decreased by 50%, Mp cost reduced by 30% for 600 sec.
Maxed
Mana Cost: 21
Cast: Instant
User's Note: This affects includes all spells (Tide, Chill, Heal, Punishment, etc.)
* Priest/Mage (credit to kaizor)
ANGEL'S CAROL - Regen 30 MP every 2 sec to you and your party members for 10 sec.
NO mana cost
Cast: Instant
Cooldown: 3 min
Upgradeable: +4.5 MP Regen per grade
* Priest/Scout (credit to luvxequs)
CONTROL OF THE TIDES - Rising Tide now causes an additional 30% of ranged weapons damage
Passive
Upgradeable: +.4% ranged weapon dmg per grade
User's Note: Rising Tide becomes Streaming Arrows, which adds 30% of ranged weapon dmg to the base damage of rising tide.
* Priest/Warrior (credit to lauduc)
ASCENDING DRAGON STRIKE - Cause 180% of the main hand weapon's damage to target. (Requires the Battle Monk Stance)
Requires 30 Rage
Range: 50
Cast: Instant
CD: 8 sec
Upgradeable: +3.6% weapon dmg per grade
* Priest/Rogue (credit to kurwan123)
CLEANSE - Removes all beneficial effects from target.
Maxed
Mana Cost: 200
Range: 200
Cast: Instant
CD: 20 sec
ROGUE Primary:
* Rogue/Knight (credit to RacthohOfAnthor)
HOLY LIGHT PROTECTION - When activated, will reduce magical damage receive by 1% and prevents paralyze or slow effects for the next 10 seconds.
Mana Cost: 30
Cooldown: 2 minutes
Upgradeable: +1% magical damage reduction and +3 mana cost per grade
User's Note: Dissatisfied
* Rogue/Priest (credit to Krafen)
FEARLESS - Immune to fear effects for the next 20 sec.
Mana Cost: 40
Cast: Instant
CD: 1 min
* Rogue/Scout (credit to StormGust)
BATTLE MASTER - Raises your critical rate by 1% and critical dmg by 7% for 10 min.
Requires 30 Concentration
Upgradeable: +.2% crit rate and +1% crit dmg per grade
* Rogue/Mage (credit to JiHad)
MAGIC BREAKER - Removes a beneficial effect from your target.
Mana Cost: 200
Cast: Instant
Range: 150
CD: 1 min
* Rogue/Warrior (credit to Guilt1986)
DEATH'S TOUCH - For 2 seconds, the target's effectiveness from heals is reduced by 2%.
Requires 20 Rage
Range: 50
Cast: Instant
CD: 10 sec
Upgradeable: ?
SCOUT Primary:
* Scout/Rogue (credit to syunikiss)
SAPPING ARROW - Lowers target's magic defense and physical defense by 1% for 20 sec
Requires 30 Energy
Range: 330
Cast: Instant
CD: 20 sec
Upgradeable: +.2% reduction per grade
* Scout/Mage (credit to fletch)
GONE LIKE THE WIND - Wind magic makes the caster invisible for 5 sec. Also removes caster from battle and clears aggro.
Maxed
Mana Cost: 30
Cast: Instant
CD: 2 min
* Scout/Priest (credit to luvxequs)
SPIRITUAL LEADER - Raises attack speed and casting speed of party members by 2% for 25 seconds
Mana Cost: 40
Cast: Instant
CD: 8 mins
Upgradeable: +.4% speed per rank
* Scout/Knight (credit to StefMcKrajnc)
MANA CONVERSION - Convert mana into 10 points of focus.
Mana Cost: 50
Cast: Instant
CD: 1 min
Upgradeable: +5 mana cost --> +1.8 focus per grade
* Scout/Warrior (credit to BigBang2)
MENTAL FOCUS - Increases Focus regeneration by 5 focus/5 sec for 120 sec.
No Cooldown
Requires 30 Rage
Cast: Instant
Upgradeable: +0.5 Focus/5 sec per grade
WARRIOR Primary:
* Warrior/Rogue (credit to Distorted)
FRENZIED ATTACK - You enter a Frenzied attack state for 10 sec. During this state your critical rate is increased by 50%, all slow and paralyze effects are removed, but defense is reduced by 50%.
Requires 50 Energy
Maxed
CD: 2 min
* Warrior/Scout (credit to athx)
AIM FOR THE WOUND - Causes 52% of range weapon's dmg to target and has a chance of gaining 5 points of rage.
Requires 30 Concentration
Range: 200
Cast: Instant
CD: 10 sec
* Warrior/Priest (credit to lauduc)
BLOODLUST - Converts 20% of your HPs into 30 Rage.
Maxed
Cast: Instant
* Warrior/Knight (credit to Vyll)
SHIELD BASH - Immediately strike back with your shield causing 50 points of dmg. (Shield Required)
Mana Cost: 30
Range: 50
Cast: Instant
Upgradeable: +15 dmg per grade
* Warrior/Mage (credit to FoxReeveheart)
THUNDER SWORD - Fires 4 shaped thunder bolts at the target causing 85 points of wind damage.
Mana Cost: 30
Cast: Instant
Range: 150
CD: 6 sec
Upgradeable: +14.75 dmg and +3 mana cost per grade
User's Note: it SAYS instant but he stands there and casts it and it goes while casting like galaxy, but being hit does NOT interrupt it. It's about a 4 second cast for all 4 to get off.
KNIGHT Primary:
* Knight/Rogue (credit to RacthohOfAnthor)
CRAZY BLADES - When activated your physical attack's critical rate is increased by 1.0% for 20.0 seconds.
Mana Cost: 20
Upgradeable: +.2% critical rate, +4 second duration, +2 mana cost per grade
User's Note: No Cooldown
* Knight/Mage (credit to Zyg6)
MANA SHIELD - Provides a 1:1 HP:MP conversion of damage for 30 sec.
Maxed
Cast: Instant
CD: 5 min
* Knight/Priest (credit to ibsubaihui)
FREE WILL - Target is immune to slow and fear effects for 10sec.
Maxed
Cast: Instant
CD: 2 min
* Knight/Warrior (credit to kbe2k8)
QUICK REFLEX - Raises block rate by 10% for 20 sec.
Requires 20 Rage
CD: 2 min
Upgradeable: +1% block rate per grade
* Knight/Scout (credit to StefMcKrajnc)
HEAVENLY ARROW - Taunts up to 10 enemies within range.
Requires 20 Concentration
Cast: Instant
Range: 200
CD: 2 min
User's Note: Radius of circle is huge, i would guess around 50 from target you casted skill on
MAGE Primary:
* Mage/Knight (credit to Zyg6)
MESSENGER OF LIGHT - +5% Light damage for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +1% damage and +3 mana cost per grade
User's Note: Basically Fire Knowledge on a buff
* Mage/Scout (credit to gorush)
FIRE ROSE EXPLOSION - Does 20 dmg for each Seed present on the target. (Removes Seeds)
Mana Cost: ?
Cast: Instant
Upgradeable: +6 dmg for each seed, per grade
User's Note: Can't be mitigated
* Mage/Priest (credit to riotmos)
RISING TIDE MASTERY - Rising Tide is now an instant cast with a 4 sec CD.
Pasive/Maxed
User's Note: This ability alters your Rising Tide. You will be unable to revert back to the old version. Be sure before you purchase this skill.
* Mage/Rogue (credit to JiHad)
FANG RITUAL - Raises the damage dealt by Dark magic by 1% for 10 min.
Mana Cost: 30
Cast: Instant
Upgradeable: +.3% increase to dark dmg
* Mage/Warrior (credit to FoxReeveheart)
RAGE MANA - Convert your rage into 20 MP.
Requires 35 Rage
Cast: Instant
CD: 2 min
Upgradeable: +20 MP per grade
User's Note: By rank 20 you are using 35 rage to gain 420 mp essentially
PRIEST Primary:
* Priest/Knight (credit to riotmos)
DIVINE INCARNATION - Healing Effectiveness increased by 15%, Magic Attack decreased by 50%, Mp cost reduced by 30% for 600 sec.
Maxed
Mana Cost: 21
Cast: Instant
User's Note: This affects includes all spells (Tide, Chill, Heal, Punishment, etc.)
* Priest/Mage (credit to kaizor)
ANGEL'S CAROL - Regen 30 MP every 2 sec to you and your party members for 10 sec.
NO mana cost
Cast: Instant
Cooldown: 3 min
Upgradeable: +4.5 MP Regen per grade
* Priest/Scout (credit to luvxequs)
CONTROL OF THE TIDES - Rising Tide now causes an additional 30% of ranged weapons damage
Passive
Upgradeable: +.4% ranged weapon dmg per grade
User's Note: Rising Tide becomes Streaming Arrows, which adds 30% of ranged weapon dmg to the base damage of rising tide.
* Priest/Warrior (credit to lauduc)
ASCENDING DRAGON STRIKE - Cause 180% of the main hand weapon's damage to target. (Requires the Battle Monk Stance)
Requires 30 Rage
Range: 50
Cast: Instant
CD: 8 sec
Upgradeable: +3.6% weapon dmg per grade
* Priest/Rogue (credit to kurwan123)
CLEANSE - Removes all beneficial effects from target.
Maxed
Mana Cost: 200
Range: 200
Cast: Instant
CD: 20 sec
ROGUE Primary:
* Rogue/Knight (credit to RacthohOfAnthor)
HOLY LIGHT PROTECTION - When activated, will reduce magical damage receive by 1% and prevents paralyze or slow effects for the next 10 seconds.
Mana Cost: 30
Cooldown: 2 minutes
Upgradeable: +1% magical damage reduction and +3 mana cost per grade
User's Note: Dissatisfied
* Rogue/Priest (credit to Krafen)
FEARLESS - Immune to fear effects for the next 20 sec.
Mana Cost: 40
Cast: Instant
CD: 1 min
* Rogue/Scout (credit to StormGust)
BATTLE MASTER - Raises your critical rate by 1% and critical dmg by 7% for 10 min.
Requires 30 Concentration
Upgradeable: +.2% crit rate and +1% crit dmg per grade
* Rogue/Mage (credit to JiHad)
MAGIC BREAKER - Removes a beneficial effect from your target.
Mana Cost: 200
Cast: Instant
Range: 150
CD: 1 min
* Rogue/Warrior (credit to Guilt1986)
DEATH'S TOUCH - For 2 seconds, the target's effectiveness from heals is reduced by 2%.
Requires 20 Rage
Range: 50
Cast: Instant
CD: 10 sec
Upgradeable: ?
SCOUT Primary:
* Scout/Rogue (credit to syunikiss)
SAPPING ARROW - Lowers target's magic defense and physical defense by 1% for 20 sec
Requires 30 Energy
Range: 330
Cast: Instant
CD: 20 sec
Upgradeable: +.2% reduction per grade
* Scout/Mage (credit to fletch)
GONE LIKE THE WIND - Wind magic makes the caster invisible for 5 sec. Also removes caster from battle and clears aggro.
Maxed
Mana Cost: 30
Cast: Instant
CD: 2 min
* Scout/Priest (credit to luvxequs)
SPIRITUAL LEADER - Raises attack speed and casting speed of party members by 2% for 25 seconds
Mana Cost: 40
Cast: Instant
CD: 8 mins
Upgradeable: +.4% speed per rank
* Scout/Knight (credit to StefMcKrajnc)
MANA CONVERSION - Convert mana into 10 points of focus.
Mana Cost: 50
Cast: Instant
CD: 1 min
Upgradeable: +5 mana cost --> +1.8 focus per grade
* Scout/Warrior (credit to BigBang2)
MENTAL FOCUS - Increases Focus regeneration by 5 focus/5 sec for 120 sec.
No Cooldown
Requires 30 Rage
Cast: Instant
Upgradeable: +0.5 Focus/5 sec per grade
WARRIOR Primary:
* Warrior/Rogue (credit to Distorted)
FRENZIED ATTACK - You enter a Frenzied attack state for 10 sec. During this state your critical rate is increased by 50%, all slow and paralyze effects are removed, but defense is reduced by 50%.
Requires 50 Energy
Maxed
CD: 2 min
* Warrior/Scout (credit to athx)
AIM FOR THE WOUND - Causes 52% of range weapon's dmg to target and has a chance of gaining 5 points of rage.
Requires 30 Concentration
Range: 200
Cast: Instant
CD: 10 sec
* Warrior/Priest (credit to lauduc)
BLOODLUST - Converts 20% of your HPs into 30 Rage.
Maxed
Cast: Instant
* Warrior/Knight (credit to Vyll)
SHIELD BASH - Immediately strike back with your shield causing 50 points of dmg. (Shield Required)
Mana Cost: 30
Range: 50
Cast: Instant
Upgradeable: +15 dmg per grade
* Warrior/Mage (credit to FoxReeveheart)
THUNDER SWORD - Fires 4 shaped thunder bolts at the target causing 85 points of wind damage.
Mana Cost: 30
Cast: Instant
Range: 150
CD: 6 sec
Upgradeable: +14.75 dmg and +3 mana cost per grade
User's Note: it SAYS instant but he stands there and casts it and it goes while casting like galaxy, but being hit does NOT interrupt it. It's about a 4 second cast for all 4 to get off.